Inspire your students by bridging coding and robotics with the power of visual expression. Designed for grades 6–8. Display original works of robot-drawn art in your classroom.
This bundle includes:
Distance sensors, sound sensors (for voice commands), proximity sensors (to detect its distance from walls), beacon sensors (to sense other robots so that students can program their robots to play with each other) and accelerometers.
Drag & Drop programming interface
Science, Technology, Engineering, Art, Math
12 Cue Robots (Onyx color), 12 Sketch Kit Accessories, 3 Whiteboard Mats, 12 Marker Refill Kits, 3 Erasers, 60 Student Design Process Notebooks, 1 Teach Wonder PD Course: Introduction to Coding and Robotics with Cue
Pre-programmed, remotely controlled
1 robot per 3 students
Elementary School, Museum, Library, Summer Camp, Individual
Any in-school or after- school robotics club with 6-14 students and includes.
Covering elementary robotics, programming, and computer science
No training required – available as an option
Inspire your students by bridging coding and robotics with the power of visual expression. Designed for grades 6–8, this bundle combines six Cue robots, harnesses, dry erase markers, whiteboard mats, and project cards to imagine, code, and display original works of robot-drawn art in your classroom.
Using Blocky with Dash & Dot, teachers are empowered to bring coding skills into their classroom while addressing Common Core math or ELA standards,
Dash & Dot are robotic characters that ignite curiosity and confidence while providing fun ways of learning the essential skills of collaboration, communication, and d igital literacy. Program them to move, dance, light up, make sounds, and more.
No experience with robotics or coding required. Coming fully assembled, It ’ s easy to get started – just download one of our 5 free apps (Wonder, Go, Path, Blockly, Xylo) on y our tablet, and you ’ ll be playing and learning with Dash & Dot in minutes.
Dash & Dots robots and apps teach students from kindergarten and up how to code. With each of the five apps, students tackle a series of challenges and in-app puzzles that introduce the fundamental concepts of coding. The unique Wonder app uses state machine programming and an original visual design to advance young students’ understanding of computer science.
The Blockly app uses the most kid-friendly block-based coding on the market to introduce students to programming. And Swift PlaygroundsTM from Apple® now powers Dash!
Comprehensive lesson plans aligned to Common Core and NGSS standards designed for teachers by teachers. Our cross-curricular lessons cover math, science, ELA, coding, and more, offering more than 600 built-in challenge tutorials, activities, and projects.