Outfit a media lab, maker space, or shared classroom model serving up to 36 students with the Classroom Pack that includes:
Mobile and programmable robot for students ages 8 and up
Distance sensors, sound sensors (for voice commands), proximity sensors (to detect its distance from walls), beacon sensors (to sense other robots so that students can program their robots to play with each other) and accelerometers.
Drag & Drop programming interface
Science, Technology, Engineering, Art, Math
1 Dash Robot, 1 Dot Robot (blue), 1 Launcher, 1 Xylophone, 1 Building Brick Connector Set, 1 Accessory Pack (bunny ears, tow hook and bulldozer bar), 1 Spiral Bound Curriculum Guide, 1 Learn to Code Challenge Cards (Starter Pack) and 1-year Subscription to the online Code to Learn Lesson Library
Pre-programmed, remotely controlled
3:1 student-to-robot ratio
Elementary School, Museum, Library, Summer Camp, Individual
4nd and 6th grade
Covering elementary robotics, programming and computer science
No training required – available as an option
1 year warranty
Dash & Dot are robust robots which are ready to go, right out of the box. Dash & Dot are responsive robots packed full of capabilities that allow them to interact with students, their environment, and each other thanks to their multiple built-in motors, sensors, LEDs and audio capabilities.
Using Blocky with Dash & Dot, teachers are empowered to bring coding skills into their classroom while addressing Common Core math or ELA standards,
Dash & Dot are robotic characters that ignite curiosity and confidence while providing fun ways of learning the essential skills of collaboration, communication, and d igital literacy. Program them to move, dance, light up, make sounds, and more.
No experience with robotics or coding required. Coming fully assembled, It ’ s easy to get started – just download one of our 5 free apps (Wonder, Go, Path, Blockly, Xylo) on y our tablet, and you ’ ll be playing and learning with Dash & Dot in minutes.
Dash & Dots robots and apps teach students from kindergarten and up how to code. With each of the five apps, students tackle a series of challenges and in-app puzzles that introduce the fundamental concepts of coding. The unique Wonder app uses state machine programming and an original visual design to advance young students’ understanding of computer science.
The Blockly app uses the most kid-friendly block-based coding on the market to introduce students to programming. And Swift PlaygroundsTM from Apple® now powers Dash!
Comprehensive lesson plans aligned to Common Core and NGSS standards design ed for teachers by teachers. Our cross-curricular lessons cover math, science, ELA, coding, and more, offering more than 600 built-in challenge tutorials, activities, and projects.