By Dan Matthews
Photo by Julia M Cameron: https://www.pexels.com/photo/photo-of-woman-tutoring-young-boy-4145354/
Let’s face it: Ours is truly the great age of technology. And while many parents may want their children to enjoy the simple innocence of childhood, free of the risks that an overreliance on tech can yield, the simple truth is that technology isn’t just a staple in the lives of children today, but it’s also inevitably going to form the cornerstone of their future success.
In other words, there’s just no denying the central importance of technology in the lives of children today. Millennial parents, however, understand perhaps better than most that this is by no means a necessarily bad thing. As the first generation of digital natives, millennials understand what it means to grow up with a device in your hands.
Best of all, they understand the unique power of technology as a learning tool. It is for this reason that millennial parents and educators are increasingly forging a potent alliance for the use of technology in education.
By Carla Jose
Image Source: Pexels
Robotics isn’t just a technology that’s suitable for manufacturing and other major industries; it also has applications in an education context. Of course robotics systems are not always affordable for the average school, college or university. So what grants and support schemes are out there which could bring high end systems within reach of average institutions?
By Devin Partida
There has never been a better time to pursue a career in robotics. The industry continues to grow every year in both value and size. To compete today, aspiring robotics engineers and professionals must have a comprehensive skill set. These hard and soft skills will improve your robotics education and help set you up for success in the robotics industry
Artificial intelligence has had an enormous impact on many aspects of our lives, including education. Even UNSECO has acknowledged it! In 2019, they’ve created the Beijing Consensus on Artificial Intelligence and Education, which includes recommendations on using such software in classrooms. As you can see, AI is here to stay.
By Devin Partida
Medical education is not something obtained easily or quickly. Traditional medical education requires a four-year undergraduate program, a four-year graduate program in medical school, and a residency that can take anywhere from three to seven years, not to mention the tests necessary to practice medicine in the state they live in. Everything from basic treatments to delicate surgeries requires practice.
While some of these procedures can be practiced on cadavers or dummies, the best education comes from hands-on experience. However, these experiences aren’t always available. How can we ensure the next generation of medical professionals has the training and education to care for future patients? What role will artificial intelligence (AI) and robotics play in the future of medical education?
By Nancy Howard
Robotics is already used by schools all around the world. Machines such as RobotLAB’s Pepper Robot are the primary examples of what robotics ideally looks like in practice and how it can be applied in different activities.
Indeed, children find robots interesting and programming them entertaining. Robot kits like Lego Mindstorms have become popular precisely for those reasons. But why exactly should children be taught robotics? Here are the five innovative skills children can get with robotics.
RobotLAB VR Expeditions 2.0™ is inspired by the great work Google did, and following feedback from thousands of educators, RobotLAB created a VR tool tailored to educators’ needs.
With one year to 2020 (wow, really?! Is it here so soon?!) I’m sure you, like many educators, ask yourself, "how do I engage students in core subjects, without making it feel like we are teaching them pre-historic subjects". How do I make coding and computer science relevant to their lives?
If you are like me, you keep looking for new, innovative and engaging ways to teach this tech-savvy, always-online generation.
In the past years, teachers are moving from being teachers to being facilitators of discussions in the classroom. From a traditional teacher standing in front of rows of students, we see classrooms transitioned into the high-tech environment, collaborating and working in small teams, sharing ideas and debating with each other, searching for information online, and coming up with presentations that represent their collective understanding/view/work. Schools and classrooms have changed in the past five years more than they have in the 200 years before.
Educators who believe that this change is more than enough, that there’s nothing more to be changed, that this tectonic shift that we’ve seen in the past years has reached its peak, and we can sit and rest from now on and just perfect our teaching methods are up to a big surprise. The ever-accelerating pace of technological advancements is here not to stay. They are set to transform every corner of teaching and learning, and then in no-time, transform it again and again and again.
Here are few upcoming changes we clearly see going to transform the education world very soon.
1. Mixed reality
Unlike virtual reality which blocks the viewer from the world, or augmented reality which just adds some virtual items (menus, Pokemon) on your screen/headset, the mixed reality is the holy grail of this new medium. Mixed reality allows the computer to be aware of the environment, and it’s depth, and attach digital objects to physical ones. In this way, our senses are tricked to think there’s a real object in front of us, although it’s digital.
Remember the operations center in the movie Avatar? Everyone is looking at the Tree of Life, from different angles, and they share their thoughts as if the tree is a physical object in the room, although it is a digital rendering of that. This is possible today with tools like Microsoft HoloLens that allow creating a mixed reality environment where everyone shares the same experience. Now imagine this powerful tech in your classroom, imagine you could bring to life concepts in the middle of the classrooms, and let everyone experience them, right in front of their eyes. Allow them to interact with that and allow them to make predictions and test, all while working in between real and digital.
No, not "candy coating", but maybe just as fun. The makers of Pocky, Glico, have made a game app called Glicode that let's kids start coding by arranging the real-life cookies into various patterns and snapping a picture of the arrangement to translate it into in-game commands. The game itself is brightly colored and cute, and the cookies are ready to eat once they've been used - what more could a kid want?