Virtual Reality (VR) is slowly taking over our entertainment industry. But what are the implications for other areas of our lives, such as business, health, and even…education?
While the educational realm generally takes longer than anyone else to embrace new technology, VR brings many implications for the schools of tomorrow.
Here are some ways in which VR might change the face of education in the future.
Imagine taking a class about the solar system, but instead of reading a textbook section about gravitational pull you’re soaring around the rings of Saturn. Or maybe you’re a surgical resident and rather than watch a video about how to do a face transplant you actually perform one.
Virtual reality (VR) presentations have proven to be more than just novel visual aids for education. They’re powerful learning tools. Research shows that retention rates rise when students or job trainees use virtual reality to immerse themselves in a lesson or scenario.
It’s back-to-school season and students could be visiting the majesty of the Grand Canyon, the convolutions of the human brain, the depths of the ocean, or even the barren landscape of Mars — all without ever leaving the classroom. Indeed, as technology grows and becomes more readily accessible, more teachers are taking their students on field trips using virtual reality.
Use Google Tour Creator to create and publish VR tours. You can use Google Street View panoramas, add your own images from 360-degree cameras, and annotate the tour with details to create immersive experiences. Sign in to Tour Creator with you Google Account.
You can also create a tour using templates with photospheres, overlays, and text, all of which you can edit or customize as you like. In this blog, we'll explain to you how to start and the easy steps to start creating your own VR expedition!
*Tested on Standard
When we think of technology in the classroom, the first image that comes to mind is probably a room full of students staring at screens all day, raising legitimate concerns about their eyesight, lack of meaningful interaction with other people, and for the younger ones, even about their brain development.
But technology, including the devices and apps used in education, is not only advancing, it is changing form, so the stereotype no longer has to be true. Interacting with a screen is only a part of the experience EdTech has to offer: from artificial intelligence to mixed reality, education technology has left the limited space of the screen behind and is acquiring a role in the classroom that is not just larger, but also more varied.