Since Google Expeditions was discontinued on June 30, 2021, Google redirects everyone to use the Google Arts and Culture app and presents it as a replacement for Expeditions.
Google Arts and Culture app include many of the experiences that were available on Google Expeditions. However, we at RobotLAB tried and tested the app and there are major differences and issues we wanted you to be aware of.
Our teacher partners have shared with us their thoughts on Google's alternative, and they all mainly agree:
As 3D printing technology continues to develop, it’s no surprise that more educational institutions are teaching students how to use it to their advantage.
3D printing is found in various career fields, so introducing children to it at a young age can help them identify what they’d be interested in doing as they grow older. Educators must be trained and informed about this technology to pass their knowledge on to generations that will eventually make up the workforce.
As the pandemic continues to impact all facets of our lives, some K-12 schools are adopting hybrid learning models — where students participate both in-person and online. Many educators had to learn new technologies to accommodate this change and adapt to new learning platforms.
3D printing is a growing technology with various applications that will likely become commonplace in educational institutions. One of its significant benefits is the ability to create models using remote software.
For example, if a student creates a model on their home computer, it can be sent to the school for the final printing phase. Teachers can then provide feedback in-person, through email, or on a learning platform, like Moodle or Blackboard.
You may be wondering how to teach students about 3D printing outside the classroom. Here are some alternative methods and how you can assist students with this new academic topic.
STEAM learning is arguably the most effective approach to prepare young students for the demands of the future. It represents a turning point in education because it creates a bridge between subjects that were traditionally studied separately, and EdTech is the perfect enabler to project cross-curricular classroom activities.
Creativity, innovation, leadership, critical thinking, problem-solving are only a few of the key soft skills that STEAM can foster.
In our continuous efforts to keep you informed about the progress of SoftBank Robotics restructuring, we would like to provide you with the latest information.
As some articles are potentially creating confusion for you, we would like to share with you facts to clarify the situation and the future of our robots.
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